Compare any two graphics cards:
GeForce RTX 2070 vs Radeon RX 6750 XT
IntroThe GeForce RTX 2070 makes use of a 12 nm design. nVidia has set the core speed at 1410 MHz. The GDDR6 RAM is set to run at a speed of 1750 MHz on this particular card. It features 2304 SPUs along with 144 Texture Address Units and 64 ROPs.Compare those specifications to the Radeon RX 6750 XT, which comes with a clock speed of 2150 MHz and a GDDR6 memory speed of 2250 MHz. It also makes use of a 192-bit bus, and uses a 7 nm design. It features 2560 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2070, in theory, should perform a little bit faster than the Radeon RX 6750 XT in general. (explain)
Texel RateThe Radeon RX 6750 XT should be quite a bit (more or less 69%) better at anisotropic filtering than the GeForce RTX 2070. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon RX 6750 XT is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the interface width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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