Compare any two graphics cards:
VS

GeForce GTX 260 Core 216 vs Radeon HD 6790

Intro

The GeForce GTX 260 Core 216 features a core clock speed of 576 MHz and a GDDR3 memory speed of 999 MHz. It also uses a 448-bit bus, and makes use of a 65 nm design. It features 216 SPUs, 72 TAUs, and 28 ROPs.

Compare that to the Radeon HD 6790, which has a core clock frequency of 840 MHz and a GDDR5 memory frequency of 1050 MHz. It also uses a 256-bit memory bus, and uses a 40 nm design. It is comprised of 800 SPUs, 40 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6790 150 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 52 Watts (35%)

Memory Bandwidth

The Radeon HD 6790, in theory, should be a small bit faster than the GeForce GTX 260 Core 216 in general. (explain)

Radeon HD 6790 134400 MB/sec
GeForce GTX 260 Core 216 111888 MB/sec
Difference: 22512 (20%)

Texel Rate

The GeForce GTX 260 Core 216 is a lot (about 23%) more effective at anisotropic filtering than the Radeon HD 6790. (explain)

GeForce GTX 260 Core 216 41472 Mtexels/sec
Radeon HD 6790 33600 Mtexels/sec
Difference: 7872 (23%)

Pixel Rate

The GeForce GTX 260 Core 216 is a small bit (approximately 20%) more effective at anti-aliasing than the Radeon HD 6790, and also capable of handling higher resolutions more effectively. (explain)

GeForce GTX 260 Core 216 16128 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 2688 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 260 Core 216 Radeon HD 6790
Manufacturer nVidia AMD
Year September 16, 2008 April 2011
Code Name G200 Barts LE
Memory 896 MB 1024 MB
Core Speed 576 MHz 840 MHz
Memory Speed 1998 MHz 4200 MHz
Power (Max TDP) 202 watts 150 watts
Bandwidth 111888 MB/sec 134400 MB/sec
Texel Rate 41472 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 216 800
Texture Mapping Units 72 40
Render Output Units 28 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 65 nm 40 nm
Transistors 1400 million 1700 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported over the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield