Compare any two graphics cards:
VS

GeForce 8800 GTS (G92) vs Radeon HD 6570 (OEM) 2GB

Intro

The GeForce 8800 GTS (G92) uses a 65 nm design. nVidia has clocked the core frequency at 650 MHz. The GDDR3 RAM runs at a speed of 970 MHz on this card. It features 128 SPUs along with 64 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 6570 (OEM) 2GB, which features a core clock speed of 650 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 128-bit memory bus, and uses a 40 nm design. It is made up of 480 SPUs, 24 TAUs, and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 2GB 50 Watts
GeForce 8800 GTS (G92) 135 Watts
Difference: 85 Watts (170%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6570 (OEM) 2GB will be 3% quicker than the GeForce 8800 GTS (G92) overall, due to its higher data rate. (explain)

Radeon HD 6570 (OEM) 2GB 64000 MB/sec
GeForce 8800 GTS (G92) 62080 MB/sec
Difference: 1920 (3%)

Texel Rate

The GeForce 8800 GTS (G92) should be quite a bit (about 167%) faster with regards to texture filtering than the Radeon HD 6570 (OEM) 2GB. (explain)

GeForce 8800 GTS (G92) 41600 Mtexels/sec
Radeon HD 6570 (OEM) 2GB 15600 Mtexels/sec
Difference: 26000 (167%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce 8800 GTS (G92) is the winner, and very much so. (explain)

GeForce 8800 GTS (G92) 10400 Mpixels/sec
Radeon HD 6570 (OEM) 2GB 5200 Mpixels/sec
Difference: 5200 (100%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GTS (G92)

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GTS (G92) Radeon HD 6570 (OEM) 2GB
Manufacturer nVidia AMD
Year Dec 2007 February 2011
Code Name G92 Turks
Memory 512 MB 1024 MB
Core Speed 650 MHz 650 MHz
Memory Speed 1940 MHz 4000 MHz
Power (Max TDP) 135 watts 50 watts
Bandwidth 62080 MB/sec 64000 MB/sec
Texel Rate 41600 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 128 480
Texture Mapping Units 64 24
Render Output Units 16 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65 nm 40 nm
Transistors 754 million 715 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GTS (G92)

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield