Compare any two graphics cards:
GeForce GTS 250 512MB vs Radeon HD 6670 (OEM)
IntroThe GeForce GTS 250 512MB has a GPU core speed of 738 MHz, and the 512 MB of GDDR3 memory runs at 1100 MHz through a 256-bit bus. It also is comprised of 128 Stream Processors, 64 TAUs, and 16 Raster Operation Units.Compare all that to the Radeon HD 6670 (OEM), which makes use of a 40 nm design. AMD has clocked the core speed at 800 MHz. The GDDR5 memory runs at a speed of 1000 MHz on this model. It features 480 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce GTS 250 512MB should be a small bit faster than the Radeon HD 6670 (OEM) in general. (explain)
Texel RateThe GeForce GTS 250 512MB should be quite a bit (more or less 146%) better at AF than the Radeon HD 6670 (OEM). (explain)
Pixel RateThe GeForce GTS 250 512MB should be quite a bit (about 85%) faster with regards to full screen anti-aliasing than the Radeon HD 6670 (OEM), and also capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
One Response to “GeForce GTS 250 512MB vs Radeon HD 6670 (OEM)”[...] PC , XB360 Isn't GTS250 is faster than 6670?. If i am not wrong GeForce GTS 250 512MB vs Radeon HD 6670 (OEM) – Performance Comparison Benchmarks @ Hardware C... [...]