Compare any two graphics cards:
VS

GeForce GTX 560 vs Radeon HD 4890 2GB

Intro

The GeForce GTX 560 makes use of a 40 nm design. nVidia has clocked the core speed at 810 MHz. The GDDR5 memory is set to run at a frequency of 1001 MHz on this model. It features 336 SPUs along with 56 TAUs and 32 ROPs.

Compare all of that to the Radeon HD 4890 2GB, which makes use of a 55 nm design. AMD has clocked the core speed at 1000 MHz. The GDDR5 memory runs at a frequency of 975 MHz on this specific card. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 150 Watts
Radeon HD 4890 2GB 190 Watts
Difference: 40 Watts (27%)

Memory Bandwidth

The GeForce GTX 560, in theory, should be a little bit faster than the Radeon HD 4890 2GB overall. (explain)

GeForce GTX 560 128128 MB/sec
Radeon HD 4890 2GB 124800 MB/sec
Difference: 3328 (3%)

Texel Rate

The GeForce GTX 560 should be a small bit (approximately 13%) more effective at texture filtering than the Radeon HD 4890 2GB. (explain)

GeForce GTX 560 45360 Mtexels/sec
Radeon HD 4890 2GB 40000 Mtexels/sec
Difference: 5360 (13%)

Pixel Rate

The GeForce GTX 560 is quite a bit (more or less 62%) faster with regards to AA than the Radeon HD 4890 2GB, and also able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 560 25920 Mpixels/sec
Radeon HD 4890 2GB 16000 Mpixels/sec
Difference: 9920 (62%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 560

Amazon.com

Check prices at:

Radeon HD 4890 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 560 Radeon HD 4890 2GB
Manufacturer nVidia AMD
Year May 2011 Apr 2, 2009
Code Name GF114 RV790 XT
Memory 1024 MB 2048 MB
Core Speed 810 MHz 1000 MHz
Memory Speed 4004 MHz 3900 MHz
Power (Max TDP) 150 watts 190 watts
Bandwidth 128128 MB/sec 124800 MB/sec
Texel Rate 45360 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 336 800(160x5)
Texture Mapping Units 56 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 55 nm
Transistors 1950 million 959 million
Bus PCIe 2.0 x16 PCIe 2.0 x16
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 560

Amazon.com

Check prices at:

Radeon HD 4890 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield