Compare any two graphics cards:
GeForce GTX 560 Ti 448 vs Radeon HD 6950 2GB
IntroThe GeForce GTX 560 Ti 448 comes with a GPU clock speed of 732 MHz, and the 1280 MB of GDDR5 RAM runs at 900 MHz through a 320-bit bus. It also is made up of 448 SPUs, 56 Texture Address Units, and 40 ROPs.Compare that to the Radeon HD 6950 2GB, which has core speeds of 800 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 RAM. It features 1408 SPUs along with 88 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 6950 2GB will be 11% faster than the GeForce GTX 560 Ti 448 overall, because of its higher bandwidth. (explain)
Texel RateThe Radeon HD 6950 2GB will be a lot (more or less 72%) better at anisotropic filtering than the GeForce GTX 560 Ti 448. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce GTX 560 Ti 448 is superior to the Radeon HD 6950 2GB, though not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transported across the external memory interface in one second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
2 Responses to “GeForce GTX 560 Ti 448 vs Radeon HD 6950 2GB”secondo voi qual è la più veloce?
secondo me e la 6950 2gb moddata in 6970