Compare any two graphics cards:
VS

GeForce GTX 560 Ti 448 vs Radeon HD 5870

Intro

The GeForce GTX 560 Ti 448 uses a 40 nm design. nVidia has set the core frequency at 732 MHz. The GDDR5 RAM works at a frequency of 900 MHz on this model. It features 448 SPUs along with 56 Texture Address Units and 40 Rasterization Operator Units.

Compare those specs to the Radeon HD 5870, which comes with core clock speeds of 850 MHz on the GPU, and 1200 MHz on the 1024 MB of GDDR5 memory. It features 1600(320x5) SPUs as well as 80 Texture Address Units and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5870 188 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 22 Watts (12%)

Memory Bandwidth

The Radeon HD 5870 should in theory be a little bit faster than the GeForce GTX 560 Ti 448 in general. (explain)

Radeon HD 5870 153600 MB/sec
GeForce GTX 560 Ti 448 144000 MB/sec
Difference: 9600 (7%)

Texel Rate

The Radeon HD 5870 will be much (more or less 66%) more effective at texture filtering than the GeForce GTX 560 Ti 448. (explain)

Radeon HD 5870 68000 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 27008 (66%)

Pixel Rate

The GeForce GTX 560 Ti 448 is just a bit (approximately 8%) more effective at AA than the Radeon HD 5870, and also capable of handling higher resolutions better. (explain)

GeForce GTX 560 Ti 448 29280 Mpixels/sec
Radeon HD 5870 27200 Mpixels/sec
Difference: 2080 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Radeon HD 5870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 560 Ti 448 Radeon HD 5870
Manufacturer nVidia AMD
Year December 2011 September 23, 2009
Code Name GF110 Cypress XT
Memory 1280 MB 1024 MB
Core Speed 732 MHz 850 MHz
Memory Speed 3600 MHz 4800 MHz
Power (Max TDP) 210 watts 188 watts
Bandwidth 144000 MB/sec 153600 MB/sec
Texel Rate 40992 Mtexels/sec 68000 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 448 1600(320x5)
Texture Mapping Units 56 80
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 2154 million
Bus PCIe 2.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.2 OpenGL 3.2

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Radeon HD 5870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield