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Geforce GTX 670 vs Radeon HD 4870 X2

Intro

The Geforce GTX 670 comes with core clock speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 memory. It features 1344 SPUs along with 112 TAUs and 32 ROPs.

Compare those specifications to the Radeon HD 4870 X2, which uses a 55 nm design. AMD has clocked the core frequency at 750 MHz. The GDDR5 RAM works at a frequency of 900 MHz on this particular card. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 670 170 Watts
Radeon HD 4870 X2 350 Watts
Difference: 180 Watts (106%)

Memory Bandwidth

The Radeon HD 4870 X2 should in theory perform a bit faster than the Geforce GTX 670 in general. (explain)

Radeon HD 4870 X2 230400 MB/sec
Geforce GTX 670 192000 MB/sec
Difference: 38400 (20%)

Texel Rate

The Geforce GTX 670 is quite a bit (more or less 71%) more effective at anisotropic filtering than the Radeon HD 4870 X2. (explain)

Geforce GTX 670 102480 Mtexels/sec
Radeon HD 4870 X2 60000 Mtexels/sec
Difference: 42480 (71%)

Pixel Rate

If running with a high resolution is important to you, then the Geforce GTX 670 is a better choice, by a large margin. (explain)

Geforce GTX 670 29280 Mpixels/sec
Radeon HD 4870 X2 24000 Mpixels/sec
Difference: 5280 (22%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 670

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 670 Radeon HD 4870 X2
Manufacturer nVidia AMD
Year May 2012 Aug 12, 2008
Code Name GK104 R700
Memory 2048 MB 1024 MB (x2)
Core Speed 915 MHz 750 MHz (x2)
Memory Speed 6000 MHz 3600 MHz (x2)
Power (Max TDP) 170 watts 350 watts
Bandwidth 192000 MB/sec 230400 MB/sec
Texel Rate 102480 Mtexels/sec 60000 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 1344 800(160x5) (x2)
Texture Mapping Units 112 40 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 3540 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.2 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved over the external memory interface within a second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Geforce GTX 670

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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