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GeForce 8800 GTS (G92) vs Radeon HD 5750 512MB

Intro

The GeForce 8800 GTS (G92) makes use of a 65 nm design. nVidia has clocked the core frequency at 650 MHz. The GDDR3 memory is set to run at a frequency of 970 MHz on this card. It features 128 SPUs as well as 64 TAUs and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 5750 512MB, which makes use of a 40 nm design. AMD has set the core frequency at 700 MHz. The GDDR5 RAM runs at a speed of 1150 MHz on this particular card. It features 720(144x5) SPUs as well as 36 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5750 512MB 86 Watts
GeForce 8800 GTS (G92) 135 Watts
Difference: 49 Watts (57%)

Memory Bandwidth

In theory, the Radeon HD 5750 512MB is 19% quicker than the GeForce 8800 GTS (G92) overall, because of its greater data rate. (explain)

Radeon HD 5750 512MB 73600 MB/sec
GeForce 8800 GTS (G92) 62080 MB/sec
Difference: 11520 (19%)

Texel Rate

The GeForce 8800 GTS (G92) should be much (more or less 65%) faster with regards to texture filtering than the Radeon HD 5750 512MB. (explain)

GeForce 8800 GTS (G92) 41600 Mtexels/sec
Radeon HD 5750 512MB 25200 Mtexels/sec
Difference: 16400 (65%)

Pixel Rate

The Radeon HD 5750 512MB should be just a bit (more or less 8%) better at AA than the GeForce 8800 GTS (G92), and also capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 5750 512MB 11200 Mpixels/sec
GeForce 8800 GTS (G92) 10400 Mpixels/sec
Difference: 800 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G92)

Amazon.com

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Radeon HD 5750 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G92) Radeon HD 5750 512MB
Manufacturer nVidia AMD
Year Dec 2007 October 13, 2009
Code Name G92 Juniper LE
Memory 512 MB 512 MB
Core Speed 650 MHz 700 MHz
Memory Speed 1940 MHz 4600 MHz
Power (Max TDP) 135 watts 86 watts
Bandwidth 62080 MB/sec 73600 MB/sec
Texel Rate 41600 Mtexels/sec 25200 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 11200 Mpixels/sec
Unified Shaders 128 720(144x5)
Texture Mapping Units 64 36
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65 nm 40 nm
Transistors 754 million 1040 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GTS (G92)

Amazon.com

Check prices at:

Radeon HD 5750 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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