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GeForce GTX 650 Ti vs Radeon HD 7750

Intro

The GeForce GTX 650 Ti has a clock speed of 928 MHz and a GDDR5 memory speed of 1350 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It features 768 SPUs, 64 TAUs, and 16 ROPs.

Compare all of that to the Radeon HD 7750, which comes with a clock speed of 800 MHz and a GDDR5 memory frequency of 1125 MHz. It also makes use of a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 512 SPUs, 32 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 650 Ti 3434 points
Radeon HD 7750 2240 points
Difference: 1194 (53%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
GeForce GTX 650 Ti 110 Watts
Difference: 55 Watts (100%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 650 Ti should be a bit faster than the Radeon HD 7750 in general. (explain)

GeForce GTX 650 Ti 86400 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 14400 (20%)

Texel Rate

The GeForce GTX 650 Ti is a lot (about 132%) more effective at anisotropic filtering than the Radeon HD 7750. (explain)

GeForce GTX 650 Ti 59392 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 33792 (132%)

Pixel Rate

The GeForce GTX 650 Ti is a little bit (more or less 16%) faster with regards to anti-aliasing than the Radeon HD 7750, and also should be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 650 Ti 14848 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 2048 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

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Radeon HD 7750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti Radeon HD 7750
Manufacturer nVidia AMD
Year October 2012 February 2012
Code Name GK106 Cape Verde Pro
Memory 1024 MB 1024 MB
Core Speed 928 MHz 800 MHz
Memory Speed 5400 MHz 4500 MHz
Power (Max TDP) 110 watts 55 watts
Bandwidth 86400 MB/sec 72000 MB/sec
Texel Rate 59392 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 768 512
Texture Mapping Units 64 32
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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