Compare any two graphics cards:
GeForce GTX 460 SE vs Radeon HD 7790
IntroThe GeForce GTX 460 SE makes use of a 40 nm design. nVidia has set the core frequency at 650 MHz. The GDDR5 RAM runs at a frequency of 850 MHz on this model. It features 288 SPUs as well as 48 Texture Address Units and 32 Rasterization Operator Units.Compare those specs to the Radeon HD 7790, which makes use of a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 RAM runs at a frequency of 1500 MHz on this model. It features 896 SPUs as well as 56 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 460 SE should in theory perform a little bit faster than the Radeon HD 7790 overall. (explain)
Texel RateThe Radeon HD 7790 will be quite a bit (about 79%) more effective at AF than the GeForce GTX 460 SE. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce GTX 460 SE is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the bus width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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