Compare any two graphics cards:
VS

Geforce GTX 670 vs Geforce GTX 770

Intro

The Geforce GTX 670 comes with clock speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 RAM. It features 1344 SPUs along with 112 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Geforce GTX 770, which comes with a GPU core clock speed of 1046 MHz, and 2048 MB of GDDR5 memory set to run at 1753 MHz through a 256-bit bus. It also features 1536 SPUs, 128 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 770 7854 points
Geforce GTX 670 7351 points
Difference: 503 (7%)

Ethereum Mining Hash Rate

Geforce GTX 770 14 Mh/s
Geforce GTX 670 13 Mh/s
Difference: 1 (8%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 670 170 Watts
Geforce GTX 770 230 Watts
Difference: 60 Watts (35%)

Memory Bandwidth

In theory, the Geforce GTX 770 should perform a little bit faster than the Geforce GTX 670 overall. (explain)

Geforce GTX 770 224384 MB/sec
Geforce GTX 670 192000 MB/sec
Difference: 32384 (17%)

Texel Rate

The Geforce GTX 770 will be quite a bit (approximately 31%) more effective at AF than the Geforce GTX 670. (explain)

Geforce GTX 770 133888 Mtexels/sec
Geforce GTX 670 102480 Mtexels/sec
Difference: 31408 (31%)

Pixel Rate

If using a high resolution is important to you, then the Geforce GTX 770 is the winner, not by a very large margin though. (explain)

Geforce GTX 770 33472 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 4192 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 670

Amazon.com

Check prices at:

Geforce GTX 770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 670 Geforce GTX 770
Manufacturer nVidia nVidia
Year May 2012 May 2013
Code Name GK104 GK104
Memory 2048 MB 2048 MB
Core Speed 915 MHz 1046 MHz
Memory Speed 6000 MHz 7012 MHz
Power (Max TDP) 170 watts 230 watts
Bandwidth 192000 MB/sec 224384 MB/sec
Texel Rate 102480 Mtexels/sec 133888 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 33472 Mpixels/sec
Unified Shaders 1344 1536
Texture Mapping Units 112 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

Geforce GTX 670

Amazon.com

Check prices at:

Geforce GTX 770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

7 Responses to “Geforce GTX 670 vs Geforce GTX 770”
Lord Ignas says:

Not worth upgrading it

TheMutt06 says:

Upgrading from GTX 670 4GIG SC+ SLI to GTX 770 4GIG SLI NOT worth it for the insignificant performance improvement...if any.

Captain says:

definetly not worth upgrading 🙂

eaglespeed says:

same here 4gb sli gtx 670 asus, only 15% performance deference or 8fps is not worth it at all, games which run smooth already won`t run smoother and games who are sluggish in 30fps wont get any better so whats the point of upgrading

grue says:

can i bollwo your groue

Nigga says:

Nigga nigga nigga, you're 100% nigga

Matt says:

I'm looking at both, upgrading from a 550ti. I guess i go for the 770?

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield