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GeForce GTX 465 vs Radeon R7 260X

Intro

The GeForce GTX 465 uses a 40 nm design. nVidia has set the core frequency at 607 MHz. The GDDR5 RAM is set to run at a speed of 802 MHz on this particular card. It features 352 SPUs as well as 44 TAUs and 32 ROPs.

Compare all that to the Radeon R7 260X, which has core speeds of 1100 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 RAM. It features 896 SPUs along with 56 TAUs and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
GeForce GTX 465 200 Watts
Difference: 85 Watts (74%)

Memory Bandwidth

In theory, the Radeon R7 260X should perform a bit faster than the GeForce GTX 465 overall. (explain)

Radeon R7 260X 104000 MB/sec
GeForce GTX 465 102592 MB/sec
Difference: 1408 (1%)

Texel Rate

The Radeon R7 260X will be a lot (more or less 131%) faster with regards to texture filtering than the GeForce GTX 465. (explain)

Radeon R7 260X 61600 Mtexels/sec
GeForce GTX 465 26708 Mtexels/sec
Difference: 34892 (131%)

Pixel Rate

The GeForce GTX 465 will be a bit (about 10%) more effective at full screen anti-aliasing than the Radeon R7 260X, and will be capable of handling higher resolutions better. (explain)

GeForce GTX 465 19424 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 1824 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 465

Amazon.com

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Radeon R7 260X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 465 Radeon R7 260X
Manufacturer nVidia AMD
Year May 2010 October 2013
Code Name GF100 Bonaire XTX
Memory 1024 MB 2048 MB
Core Speed 607 MHz 1100 MHz
Memory Speed 3208 MHz 6500 MHz
Power (Max TDP) 200 watts 115 watts
Bandwidth 102592 MB/sec 104000 MB/sec
Texel Rate 26708 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 352 896
Texture Mapping Units 44 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 2080 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 465

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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