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Radeon HD 6990 vs Radeon R9 270X

Intro

The Radeon HD 6990 has a GPU core speed of 830 MHz, and the 2048 MB of GDDR5 RAM runs at 1250 MHz through a 256-bit bus. It also is comprised of 1536 Stream Processors, 96 TAUs, and 32 Raster Operation Units.

Compare those specifications to the Radeon R9 270X, which comes with GPU clock speed of 1000 MHz, and 2048 MB of GDDR5 memory set to run at 1400 MHz through a 256-bit bus. It also is comprised of 1280 Stream Processors, 80 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 270X 6590 points
Radeon HD 6990 5820 points
Difference: 770 (13%)

Ethereum Mining Hash Rate

Radeon HD 6990 24 Mh/s
Radeon R9 270X 18 Mh/s
Difference: 6 (33%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 270X 180 Watts
Radeon HD 6990 375 Watts
Difference: 195 Watts (108%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6990 will be 79% quicker than the Radeon R9 270X in general, due to its higher data rate. (explain)

Radeon HD 6990 320000 MB/sec
Radeon R9 270X 179200 MB/sec
Difference: 140800 (79%)

Texel Rate

The Radeon HD 6990 is quite a bit (approximately 99%) more effective at texture filtering than the Radeon R9 270X. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon R9 270X 80000 Mtexels/sec
Difference: 79360 (99%)

Pixel Rate

The Radeon HD 6990 should be a lot (approximately 66%) faster with regards to full screen anti-aliasing than the Radeon R9 270X, and should be capable of handling higher resolutions without losing too much performance. (explain)

Radeon HD 6990 53120 Mpixels/sec
Radeon R9 270X 32000 Mpixels/sec
Difference: 21120 (66%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 6990

Amazon.com

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Radeon R9 270X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6990 Radeon R9 270X
Manufacturer AMD AMD
Year March 2011 October 2013
Code Name Antilles Curacao XT
Memory 2048 MB (x2) 2048 MB
Core Speed 830 MHz (x2) 1000 MHz
Memory Speed 5000 MHz (x2) 5600 MHz
Power (Max TDP) 375 watts 180 watts
Bandwidth 320000 MB/sec 179200 MB/sec
Texel Rate 159360 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 53120 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 1536 (x2) 1280
Texture Mapping Units 96 (x2) 80
Render Output Units 32 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 40 nm 28 nm
Transistors 2640 million 2800 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transported over the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon HD 6990

Amazon.com

Check prices at:

Radeon R9 270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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