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GeForce GTX Titan vs Radeon R9 290X

Intro

The GeForce GTX Titan has a core clock speed of 837 MHz and a GDDR5 memory frequency of 1502 MHz. It also features a 384-bit bus, and uses a 28 nm design. It features 2688 SPUs, 224 Texture Address Units, and 48 Raster Operation Units.

Compare all that to the Radeon R9 290X, which features a core clock frequency of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 512-bit bus, and makes use of a 28 nm design. It is made up of 2816 SPUs, 176 TAUs, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290X 10609 points
GeForce GTX Titan 10162 points
Difference: 447 (4%)

Grand Theft Auto V | 1920x1080 | Very High

Radeon R9 290X 60 FPS
GeForce GTX Titan 52 FPS
Difference: 8 (15%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX Titan 250 Watts
Radeon R9 290X 300 Watts
Difference: 50 Watts (20%)

Memory Bandwidth

The Radeon R9 290X should theoretically perform a bit faster than the GeForce GTX Titan overall. (explain)

Radeon R9 290X 320000 MB/sec
GeForce GTX Titan 288384 MB/sec
Difference: 31616 (11%)

Texel Rate

The GeForce GTX Titan should be much (more or less 33%) better at texture filtering than the Radeon R9 290X. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Radeon R9 290X 140800 Mtexels/sec
Difference: 46688 (33%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R9 290X is the winner, and very much so. (explain)

Radeon R9 290X 51200 Mpixels/sec
GeForce GTX Titan 40176 Mpixels/sec
Difference: 11024 (27%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan

Amazon.com

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Radeon R9 290X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Radeon R9 290X
Manufacturer nVidia AMD
Year February 2013 October 2013
Code Name GK110 Hawaii XT
Memory 6144 MB 4096 MB
Core Speed 837 MHz 800 MHz
Memory Speed 6008 MHz 5000 MHz
Power (Max TDP) 250 watts 300 watts
Bandwidth 288384 MB/sec 320000 MB/sec
Texel Rate 187488 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 2688 2816
Texture Mapping Units 224 176
Render Output Units 48 64
Bus Type GDDR5 GDDR5
Bus Width 384-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX Titan

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX Titan vs Radeon R9 290X”

i am surprise ????????? i think that it sould be much butter than that whats this sh..........

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