Compare any two graphics cards:
GeForce GTX 750 vs Radeon HD 6770 1GB
IntroThe GeForce GTX 750 has a GPU core clock speed of 1020 MHz, and the 1024 MB of GDDR5 RAM runs at 1250 MHz through a 128-bit bus. It also features 512 SPUs, 32 TAUs, and 16 ROPs.Compare that to the Radeon HD 6770 1GB, which has a core clock frequency of 900 MHz and a GDDR5 memory speed of 1050 MHz. It also features a 128-bit memory bus, and makes use of a 40 nm design. It is made up of 800 SPUs, 40 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce GTX 750 should be a little bit faster than the Radeon HD 6770 1GB overall. (explain)
Texel RateThe Radeon HD 6770 1GB will be a small bit (about 10%) faster with regards to anisotropic filtering than the GeForce GTX 750. (explain)
Pixel RateThe GeForce GTX 750 will be a small bit (about 13%) more effective at full screen anti-aliasing than the Radeon HD 6770 1GB, and also capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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