Compare any two graphics cards:
VS

GeForce GTX 750 Ti vs Radeon R7 250X

Intro

The GeForce GTX 750 Ti makes use of a 28 nm design. nVidia has clocked the core speed at 1020 MHz. The GDDR5 memory runs at a frequency of 1350 MHz on this particular card. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.

Compare those specifications to the Radeon R7 250X, which comes with a GPU core clock speed of 1000 MHz, and 1024 MB of GDDR5 memory set to run at 1125 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 Texture Address Units, and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 750 Ti 4562 points
Radeon R7 250X 2860 points
Difference: 1702 (60%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
Radeon R7 250X 95 Watts
Difference: 35 Watts (58%)

Memory Bandwidth

In theory, the GeForce GTX 750 Ti is 20% quicker than the Radeon R7 250X overall, due to its greater data rate. (explain)

GeForce GTX 750 Ti 86400 MB/sec
Radeon R7 250X 72000 MB/sec
Difference: 14400 (20%)

Texel Rate

The GeForce GTX 750 Ti will be just a bit (more or less 2%) faster with regards to texture filtering than the Radeon R7 250X. (explain)

GeForce GTX 750 Ti 40800 Mtexels/sec
Radeon R7 250X 40000 Mtexels/sec
Difference: 800 (2%)

Pixel Rate

The GeForce GTX 750 Ti should be a small bit (more or less 2%) faster with regards to FSAA than the Radeon R7 250X, and also capable of handling higher resolutions more effectively. (explain)

GeForce GTX 750 Ti 16320 Mpixels/sec
Radeon R7 250X 16000 Mpixels/sec
Difference: 320 (2%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 750 Ti Radeon R7 250X
Manufacturer nVidia AMD
Year February 2014 February 2014
Code Name GM107 Cape Verde XT
Memory 2048 MB 1024 MB
Core Speed 1020 MHz 1000 MHz
Memory Speed 5400 MHz 4500 MHz
Power (Max TDP) 60 watts 95 watts
Bandwidth 86400 MB/sec 72000 MB/sec
Texel Rate 40800 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 640 640
Texture Mapping Units 40 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1870 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be moved past the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield