Compare any two graphics cards:
GeForce GTX 750 Ti vs Radeon R7 250
IntroThe GeForce GTX 750 Ti comes with a clock speed of 1020 MHz and a GDDR5 memory speed of 1350 MHz. It also makes use of a 128-bit bus, and uses a 28 nm design. It is made up of 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.Compare those specifications to the Radeon R7 250, which has a GPU core clock speed of 1000 MHz, and 1024 MB of GDDR5 RAM set to run at 1150 MHz through a 128-bit bus. It also is made up of 384 SPUs, 24 TAUs, and 8 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 750 Ti should theoretically be a small bit faster than the Radeon R7 250 in general. (explain)
Texel RateThe GeForce GTX 750 Ti will be a lot (approximately 70%) faster with regards to anisotropic filtering than the Radeon R7 250. (explain)
Pixel RateThe GeForce GTX 750 Ti should be a lot (about 104%) better at FSAA than the Radeon R7 250, and also capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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