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GeForce GTX Titan Black vs Geforce GTX 780

Intro

The GeForce GTX Titan Black makes use of a 28 nm design. nVidia has set the core frequency at 889 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this specific card. It features 2880 SPUs as well as 240 Texture Address Units and 48 ROPs.

Compare all that to the Geforce GTX 780, which features clock speeds of 863 MHz on the GPU, and 1502 MHz on the 3072 MB of GDDR5 RAM. It features 2304 SPUs along with 192 Texture Address Units and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Geforce GTX 780 10082 points
Difference: 1584 (16%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically, the GeForce GTX Titan Black should be a little bit faster than the Geforce GTX 780 overall. (explain)

GeForce GTX Titan Black 336000 MB/sec
Geforce GTX 780 288384 MB/sec
Difference: 47616 (17%)

Texel Rate

The GeForce GTX Titan Black will be quite a bit (approximately 29%) better at anisotropic filtering than the Geforce GTX 780. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Geforce GTX 780 165696 Mtexels/sec
Difference: 47664 (29%)

Pixel Rate

The GeForce GTX Titan Black is a small bit (approximately 3%) faster with regards to anti-aliasing than the Geforce GTX 780, and will be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Geforce GTX 780 41424 Mpixels/sec
Difference: 1248 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

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Geforce GTX 780

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Geforce GTX 780
Manufacturer nVidia nVidia
Year February 2014 May 2013
Code Name GK110-430 GK110
Memory 6144 MB 3072 MB
Core Speed 889 MHz 863 MHz
Memory Speed 7000 MHz 6008 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 336000 MB/sec 288384 MB/sec
Texel Rate 213360 Mtexels/sec 165696 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 41424 Mpixels/sec
Unified Shaders 2880 2304
Texture Mapping Units 240 192
Render Output Units 48 48
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the bus width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Geforce GTX 780

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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