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Geforce GTX 780 vs Radeon R9 280

Intro

The Geforce GTX 780 features a GPU core speed of 863 MHz, and the 3072 MB of GDDR5 RAM runs at 1502 MHz through a 384-bit bus. It also is comprised of 2304 SPUs, 192 TAUs, and 48 Raster Operation Units.

Compare those specs to the Radeon R9 280, which features GPU clock speed of 933 MHz, and 3072 MB of GDDR5 RAM running at 1250 MHz through a 384-bit bus. It also is comprised of 1792 Stream Processors, 112 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
Radeon R9 280 7961 points
Difference: 2121 (27%)

Ethereum Mining Hash Rate

Radeon R9 280 22 Mh/s
Geforce GTX 780 20 Mh/s
Difference: 2 (10%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the Geforce GTX 780 is 20% faster than the Radeon R9 280 overall, due to its higher bandwidth. (explain)

Geforce GTX 780 288384 MB/sec
Radeon R9 280 240000 MB/sec
Difference: 48384 (20%)

Texel Rate

The Geforce GTX 780 is much (approximately 59%) more effective at texture filtering than the Radeon R9 280. (explain)

Geforce GTX 780 165696 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 61200 (59%)

Pixel Rate

If running with high levels of AA is important to you, then the Geforce GTX 780 is a better choice, and very much so. (explain)

Geforce GTX 780 41424 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 11568 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon R9 280

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon R9 280
Manufacturer nVidia AMD
Year May 2013 March 2014
Code Name GK110 Tahiti Pro
Memory 3072 MB 3072 MB
Core Speed 863 MHz 933 MHz
Memory Speed 6008 MHz 5000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 288384 MB/sec 240000 MB/sec
Texel Rate 165696 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 2304 1792
Texture Mapping Units 192 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the interface width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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