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Radeon HD 6990 vs Radeon R9 295X2

Intro

The Radeon HD 6990 features a clock speed of 830 MHz and a GDDR5 memory speed of 1250 MHz. It also features a 256-bit memory bus, and makes use of a 40 nm design. It features 1536 SPUs, 96 TAUs, and 32 ROPs.

Compare all of that to the Radeon R9 295X2, which comes with GPU clock speed of 1018 MHz, and 4096 MB of GDDR5 RAM set to run at 1250 MHz through a 512-bit bus. It also is made up of 2816 Stream Processors, 176 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
Radeon HD 6990 5820 points
Difference: 15385 (264%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6990 375 Watts
Radeon R9 295X2 500 Watts
Difference: 125 Watts (33%)

Memory Bandwidth

In theory, the Radeon R9 295X2 is 100% quicker than the Radeon HD 6990 overall, due to its higher data rate. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon HD 6990 320000 MB/sec
Difference: 320000 (100%)

Texel Rate

The Radeon R9 295X2 will be much (about 125%) better at AF than the Radeon HD 6990. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon HD 6990 159360 Mtexels/sec
Difference: 198976 (125%)

Pixel Rate

The Radeon R9 295X2 should be quite a bit (approximately 145%) more effective at FSAA than the Radeon HD 6990, and capable of handling higher screen resolutions more effectively. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon HD 6990 53120 Mpixels/sec
Difference: 77184 (145%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 6990

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6990 Radeon R9 295X2
Manufacturer AMD AMD
Year March 2011 April 2014
Code Name Antilles Vesuvius
Memory 2048 MB (x2) 4096 MB (x2)
Core Speed 830 MHz (x2) 1018 MHz (x2)
Memory Speed 5000 MHz (x2) 5000 MHz (x2)
Power (Max TDP) 375 watts 500 watts
Bandwidth 320000 MB/sec 640000 MB/sec
Texel Rate 159360 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 53120 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 1536 (x2) 2816 (x2)
Texture Mapping Units 96 (x2) 176 (x2)
Render Output Units 32 (x2) 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 512-bit (x2)
Fab Process 40 nm 28 nm
Transistors 2640 million 6200 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon HD 6990

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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