Compare any two graphics cards:
VS

GeForce GTX 960 vs Radeon HD 6790

Intro

The GeForce GTX 960 comes with a clock speed of 1127 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 128-bit memory bus, and uses a 28 nm design. It features 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

Compare that to the Radeon HD 6790, which uses a 40 nm design. AMD has set the core speed at 840 MHz. The GDDR5 RAM is set to run at a speed of 1050 MHz on this specific model. It features 800 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960 7627 points
Radeon HD 6790 2150 points
Difference: 5477 (255%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon HD 6790 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

The Radeon HD 6790 should theoretically be a small bit faster than the GeForce GTX 960 in general. (explain)

Radeon HD 6790 134400 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 22400 (20%)

Texel Rate

The GeForce GTX 960 will be quite a bit (approximately 115%) faster with regards to anisotropic filtering than the Radeon HD 6790. (explain)

GeForce GTX 960 72128 Mtexels/sec
Radeon HD 6790 33600 Mtexels/sec
Difference: 38528 (115%)

Pixel Rate

The GeForce GTX 960 should be much (approximately 168%) better at FSAA than the Radeon HD 6790, and also will be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 22624 (168%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 960 Radeon HD 6790
Manufacturer nVidia AMD
Year January 2015 April 2011
Code Name GM206 Barts LE
Memory 2048 MB 1024 MB
Core Speed 1127 MHz 840 MHz
Memory Speed 7000 MHz 4200 MHz
Power (Max TDP) 120 watts 150 watts
Bandwidth 112000 MB/sec 134400 MB/sec
Texel Rate 72128 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 1024 800
Texture Mapping Units 64 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 2940 million 1700 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred across the external memory interface within a second. The number is worked out by multiplying the interface width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield