Compare any two graphics cards:
VS

GeForce GTX 460 SE vs GeForce GTX 960

Intro

The GeForce GTX 460 SE comes with a core clock speed of 650 MHz and a GDDR5 memory speed of 850 MHz. It also makes use of a 256-bit memory bus, and makes use of a 40 nm design. It features 288 SPUs, 48 TAUs, and 32 ROPs.

Compare those specs to the GeForce GTX 960, which has a core clock speed of 1127 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It is comprised of 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
GeForce GTX 460 SE 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

In theory, the GeForce GTX 960 should be 3% faster than the GeForce GTX 460 SE in general, due to its greater data rate. (explain)

GeForce GTX 960 112000 MB/sec
GeForce GTX 460 SE 108800 MB/sec
Difference: 3200 (3%)

Texel Rate

The GeForce GTX 960 should be much (approximately 131%) better at texture filtering than the GeForce GTX 460 SE. (explain)

GeForce GTX 960 72128 Mtexels/sec
GeForce GTX 460 SE 31200 Mtexels/sec
Difference: 40928 (131%)

Pixel Rate

The GeForce GTX 960 will be quite a bit (more or less 73%) more effective at AA than the GeForce GTX 460 SE, and capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 960 36064 Mpixels/sec
GeForce GTX 460 SE 20800 Mpixels/sec
Difference: 15264 (73%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 SE

Amazon.com

Check prices at:

GeForce GTX 960

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 SE GeForce GTX 960
Manufacturer nVidia nVidia
Year November 2010 January 2015
Code Name GF104 GM206
Memory 1024 MB 2048 MB
Core Speed 650 MHz 1127 MHz
Memory Speed 3400 MHz 7000 MHz
Power (Max TDP) 150 watts 120 watts
Bandwidth 108800 MB/sec 112000 MB/sec
Texel Rate 31200 Mtexels/sec 72128 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 36064 Mpixels/sec
Unified Shaders 288 1024
Texture Mapping Units 48 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 2940 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460 SE

Amazon.com

Check prices at:

GeForce GTX 960

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield