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GeForce GTX Titan X vs Geforce GTX 780

Intro

The GeForce GTX Titan X uses a 28 nm design. nVidia has clocked the core frequency at 1000 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this specific card. It features 3072 SPUs as well as 192 TAUs and 96 ROPs.

Compare those specs to the Geforce GTX 780, which features core speeds of 863 MHz on the GPU, and 1502 MHz on the 3072 MB of GDDR5 RAM. It features 2304 SPUs as well as 192 TAUs and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
Geforce GTX 780 10082 points
Difference: 7797 (77%)

Grand Theft Auto V | 1920x1080 | Very High

GeForce GTX Titan X 82 FPS
Geforce GTX 780 48 FPS
Difference: 34 (71%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

The GeForce GTX Titan X should in theory perform a small bit faster than the Geforce GTX 780 overall. (explain)

GeForce GTX Titan X 336000 MB/sec
Geforce GTX 780 288384 MB/sec
Difference: 47616 (17%)

Texel Rate

The GeForce GTX Titan X will be a little bit (about 16%) more effective at anisotropic filtering than the Geforce GTX 780. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Geforce GTX 780 165696 Mtexels/sec
Difference: 26304 (16%)

Pixel Rate

The GeForce GTX Titan X should be a lot (about 132%) faster with regards to anti-aliasing than the Geforce GTX 780, and also should be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Geforce GTX 780 41424 Mpixels/sec
Difference: 54576 (132%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Geforce GTX 780

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Geforce GTX 780
Manufacturer nVidia nVidia
Year March 2015 May 2013
Code Name GM200 GK110
Memory 12288 MB 3072 MB
Core Speed 1000 MHz 863 MHz
Memory Speed 7000 MHz 6008 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 336000 MB/sec 288384 MB/sec
Texel Rate 192000 Mtexels/sec 165696 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 41424 Mpixels/sec
Unified Shaders 3072 2304
Texture Mapping Units 192 192
Render Output Units 96 48
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 8000 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved across the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Geforce GTX 780

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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