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GeForce GTX 980 vs Radeon R7 370 4G

Intro

The GeForce GTX 980 has a GPU core clock speed of 1126 MHz, and the 4096 MB of GDDR5 RAM is set to run at 1750 MHz through a 256-bit bus. It also is comprised of 2048 Stream Processors, 128 Texture Address Units, and 64 Raster Operation Units.

Compare those specifications to the Radeon R7 370 4G, which features a clock speed of 975 MHz and a GDDR5 memory frequency of 1400 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It is made up of 1024 SPUs, 64 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

GeForce GTX 980 20 Mh/s
Radeon R7 370 4G 17 Mh/s
Difference: 3 (18%)

Zcash Mining Hash Rate

GeForce GTX 980 408 Sol/s
Radeon R7 370 4G 183 Sol/s
Difference: 225 (123%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 4G 110 Watts
GeForce GTX 980 165 Watts
Difference: 55 Watts (50%)

Memory Bandwidth

In theory, the GeForce GTX 980 should be 25% quicker than the Radeon R7 370 4G in general, due to its greater bandwidth. (explain)

GeForce GTX 980 224000 MB/sec
Radeon R7 370 4G 179200 MB/sec
Difference: 44800 (25%)

Texel Rate

The GeForce GTX 980 is much (more or less 131%) faster with regards to anisotropic filtering than the Radeon R7 370 4G. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon R7 370 4G 62400 Mtexels/sec
Difference: 81728 (131%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 980 is a better choice, and very much so. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon R7 370 4G 31200 Mpixels/sec
Difference: 40864 (131%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

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Radeon R7 370 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Radeon R7 370 4G
Manufacturer nVidia AMD
Year September 2014 June 2015
Code Name GM204-400 Trinidad
Memory 4096 MB 4096 MB
Core Speed 1126 MHz 975 MHz
Memory Speed 7000 MHz 5600 MHz
Power (Max TDP) 165 watts 110 watts
Bandwidth 224000 MB/sec 179200 MB/sec
Texel Rate 144128 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 2048 1024
Texture Mapping Units 128 64
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the interface width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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