Compare any two graphics cards:
GeForce GTX 285 2GB vs Radeon R7 370 4G
IntroThe GeForce GTX 285 2GB has a core clock frequency of 648 MHz and a GDDR3 memory frequency of 1242 MHz. It also uses a 512-bit memory bus, and makes use of a 55 nm design. It is comprised of 240 SPUs, 80 TAUs, and 32 Raster Operation Units.Compare that to the Radeon R7 370 4G, which features a core clock frequency of 975 MHz and a GDDR5 memory frequency of 1400 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 1024 SPUs, 64 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R7 370 4G should be 13% faster than the GeForce GTX 285 2GB overall, due to its greater data rate. (explain)
Texel RateThe Radeon R7 370 4G is a small bit (about 20%) faster with regards to AF than the GeForce GTX 285 2GB. (explain)
Pixel RateThe Radeon R7 370 4G will be much (about 50%) faster with regards to AA than the GeForce GTX 285 2GB, and also capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!