Compare any two graphics cards:
GeForce GTX Titan X vs Radeon R9 390 8G
IntroThe GeForce GTX Titan X has clock speeds of 1000 MHz on the GPU, and 1750 MHz on the 12288 MB of GDDR5 memory. It features 3072 SPUs along with 192 Texture Address Units and 96 Rasterization Operator Units.Compare all that to the Radeon R9 390 8G, which makes use of a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 memory works at a speed of 1500 MHz on this card. It features 2560 SPUs as well as 160 TAUs and 64 Rasterization Operator Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 390 8G should theoretically be just a bit faster than the GeForce GTX Titan X overall. (explain)
Texel RateThe GeForce GTX Titan X is a small bit (approximately 20%) more effective at anisotropic filtering than the Radeon R9 390 8G. (explain)
Pixel RateThe GeForce GTX Titan X is quite a bit (about 50%) better at FSAA than the Radeon R9 390 8G, and should be capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!