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GeForce 920M vs Radeon HD 5550

Intro

The GeForce 920M comes with clock speeds of 954 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs along with 32 Texture Address Units and 8 Rasterization Operator Units.

Compare all of that to the Radeon HD 5550, which uses a 40 nm design. AMD has set the core frequency at 550 MHz. The DDR2 memory is set to run at a frequency of 400 MHz on this particular model. It features 320(64x5) SPUs as well as 16 TAUs and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce 920M should in theory perform a bit faster than the Radeon HD 5550 in general. (explain)

GeForce 920M 14400 MB/sec
Radeon HD 5550 12800 MB/sec
Difference: 1600 (13%)

Texel Rate

The GeForce 920M is a lot (approximately 247%) more effective at anisotropic filtering than the Radeon HD 5550. (explain)

GeForce 920M 30528 Mtexels/sec
Radeon HD 5550 8800 Mtexels/sec
Difference: 21728 (247%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce 920M is superior to the Radeon HD 5550, by far. (explain)

GeForce 920M 7632 Mpixels/sec
Radeon HD 5550 4400 Mpixels/sec
Difference: 3232 (73%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 920M

Amazon.com

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Radeon HD 5550

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 920M Radeon HD 5550
Manufacturer nVidia AMD
Year March 12 2015 February 9, 2010
Code Name GK208 Redwood LE
Memory 2048 MB 512 MB
Core Speed 954 MHz 550 MHz
Memory Speed 1800 MHz 800 MHz
Power (Max TDP) (Unknown) watts (Unknown) watts
Bandwidth 14400 MB/sec 12800 MB/sec
Texel Rate 30528 Mtexels/sec 8800 Mtexels/sec
Pixel Rate 7632 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 384 320(64x5)
Texture Mapping Units 32 16
Render Output Units 8 8
Bus Type DDR3 DDR2
Bus Width 64-bit 128-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 627 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 3.2

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred across the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 920M

Amazon.com

Check prices at:

Radeon HD 5550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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