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GeForce GTX 960M vs Radeon HD 6770

Intro

The GeForce GTX 960M comes with a core clock speed of 1096 MHz and a GDDR5 memory speed of 1000 MHz. It also makes use of a 128-bit bus, and makes use of a 28 nm design. It is comprised of 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Compare that to the Radeon HD 6770, which comes with clock speeds of 900 MHz on the GPU, and 1050 MHz on the 512 MB of GDDR5 memory. It features 800 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960M 4350 points
Radeon HD 6770 1520 points
Difference: 2830 (186%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960M 65 Watts
Radeon HD 6770 108 Watts
Difference: 43 Watts (66%)

Memory Bandwidth

Performance-wise, the Radeon HD 6770 should in theory be a small bit better than the GeForce GTX 960M overall. (explain)

Radeon HD 6770 67200 MB/sec
GeForce GTX 960M 64000 MB/sec
Difference: 3200 (5%)

Texel Rate

The GeForce GTX 960M will be a lot (approximately 22%) faster with regards to AF than the Radeon HD 6770. (explain)

GeForce GTX 960M 43840 Mtexels/sec
Radeon HD 6770 36000 Mtexels/sec
Difference: 7840 (22%)

Pixel Rate

The GeForce GTX 960M should be a lot (more or less 22%) better at AA than the Radeon HD 6770, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 960M 17536 Mpixels/sec
Radeon HD 6770 14400 Mpixels/sec
Difference: 3136 (22%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960M

Amazon.com

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Radeon HD 6770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960M Radeon HD 6770
Manufacturer nVidia AMD
Year March 12 2015 January 2011
Code Name GM107 Juniper XT
Memory 2048 MB 512 MB
Core Speed 1096 MHz 900 MHz
Memory Speed 4000 MHz 4200 MHz
Power (Max TDP) 65 watts 108 watts
Bandwidth 64000 MB/sec 67200 MB/sec
Texel Rate 43840 Mtexels/sec 36000 Mtexels/sec
Pixel Rate 17536 Mpixels/sec 14400 Mpixels/sec
Unified Shaders 640 800
Texture Mapping Units 40 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 1040 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 960M

Amazon.com

Check prices at:

Radeon HD 6770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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