Compare any two graphics cards:
VS

GeForce GTX 970M vs Radeon HD 7790

Intro

The GeForce GTX 970M comes with a core clock speed of 924 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 192-bit bus, and uses a 28 nm design. It features 1280 SPUs, 80 TAUs, and 48 ROPs.

Compare that to the Radeon HD 7790, which uses a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 RAM is set to run at a speed of 1500 MHz on this card. It features 896 SPUs along with 56 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970M 7520 points
Radeon HD 7790 4330 points
Difference: 3190 (74%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970M 75 Watts
Radeon HD 7790 85 Watts
Difference: 10 Watts (13%)

Memory Bandwidth

Both cards have the exact same bandwidth, so in theory they should perform the same. (explain)

Texel Rate

The GeForce GTX 970M should be a lot (about 32%) faster with regards to anisotropic filtering than the Radeon HD 7790. (explain)

GeForce GTX 970M 73920 Mtexels/sec
Radeon HD 7790 56000 Mtexels/sec
Difference: 17920 (32%)

Pixel Rate

The GeForce GTX 970M should be quite a bit (about 177%) faster with regards to FSAA than the Radeon HD 7790, and should be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 970M 44352 Mpixels/sec
Radeon HD 7790 16000 Mpixels/sec
Difference: 28352 (177%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 970M

Amazon.com

Check prices at:

Radeon HD 7790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 970M Radeon HD 7790
Manufacturer nVidia AMD
Year October 7 2014 March 2013
Code Name GM204 Bonaire XT
Memory 3072 MB 1024 MB
Core Speed 924 MHz 1000 MHz
Memory Speed 4000 MHz 6000 MHz
Power (Max TDP) 75 watts 85 watts
Bandwidth 96000 MB/sec 96000 MB/sec
Texel Rate 73920 Mtexels/sec 56000 Mtexels/sec
Pixel Rate 44352 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 1280 896
Texture Mapping Units 80 56
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 970M

Amazon.com

Check prices at:

Radeon HD 7790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield