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GeForce 8800 Ultra vs GeForce GTX 970M

Intro

The GeForce 8800 Ultra has a clock frequency of 612 MHz and a GDDR3 memory speed of 1080 MHz. It also makes use of a 384-bit bus, and uses a 90 nm design. It features 128 SPUs, 64 TAUs, and 24 ROPs.

Compare all that to the GeForce GTX 970M, which features GPU clock speed of 924 MHz, and 3072 MB of GDDR5 RAM running at 1000 MHz through a 192-bit bus. It also features 1280 SPUs, 80 Texture Address Units, and 48 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970M 75 Watts
GeForce 8800 Ultra 171 Watts
Difference: 96 Watts (128%)

Memory Bandwidth

In theory, the GeForce 8800 Ultra should perform a bit faster than the GeForce GTX 970M overall. (explain)

GeForce 8800 Ultra 103680 MB/sec
GeForce GTX 970M 96000 MB/sec
Difference: 7680 (8%)

Texel Rate

The GeForce GTX 970M is a lot (approximately 89%) better at AF than the GeForce 8800 Ultra. (explain)

GeForce GTX 970M 73920 Mtexels/sec
GeForce 8800 Ultra 39168 Mtexels/sec
Difference: 34752 (89%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 970M is a better choice, by far. (explain)

GeForce GTX 970M 44352 Mpixels/sec
GeForce 8800 Ultra 14688 Mpixels/sec
Difference: 29664 (202%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 Ultra

Amazon.com

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GeForce GTX 970M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 Ultra GeForce GTX 970M
Manufacturer nVidia nVidia
Year May 2007 October 7 2014
Code Name G80 GM204
Memory 768 MB 3072 MB
Core Speed 612 MHz 924 MHz
Memory Speed 2160 MHz 4000 MHz
Power (Max TDP) 171 watts 75 watts
Bandwidth 103680 MB/sec 96000 MB/sec
Texel Rate 39168 Mtexels/sec 73920 Mtexels/sec
Pixel Rate 14688 Mpixels/sec 44352 Mpixels/sec
Unified Shaders 128 1280
Texture Mapping Units 64 80
Render Output Units 24 48
Bus Type GDDR3 GDDR5
Bus Width 384-bit 192-bit
Fab Process 90 nm 28 nm
Transistors 681 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 8800 Ultra

Amazon.com

Check prices at:

GeForce GTX 970M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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