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GeForce GTX 980M vs Radeon HD 6790

Intro

The GeForce GTX 980M features core speeds of 1038 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 RAM. It features 1536 SPUs as well as 96 Texture Address Units and 64 Rasterization Operator Units.

Compare all that to the Radeon HD 6790, which comes with core speeds of 840 MHz on the GPU, and 1050 MHz on the 1024 MB of GDDR5 memory. It features 800 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980M 9476 points
Radeon HD 6790 2150 points
Difference: 7326 (341%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
Radeon HD 6790 150 Watts
Difference: 50 Watts (50%)

Memory Bandwidth

In theory, the Radeon HD 6790 should be a little bit faster than the GeForce GTX 980M overall. (explain)

Radeon HD 6790 134400 MB/sec
GeForce GTX 980M 128000 MB/sec
Difference: 6400 (5%)

Texel Rate

The GeForce GTX 980M should be much (more or less 197%) better at anisotropic filtering than the Radeon HD 6790. (explain)

GeForce GTX 980M 99648 Mtexels/sec
Radeon HD 6790 33600 Mtexels/sec
Difference: 66048 (197%)

Pixel Rate

The GeForce GTX 980M should be quite a bit (about 394%) better at FSAA than the Radeon HD 6790, and will be able to handle higher resolutions better. (explain)

GeForce GTX 980M 66432 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 52992 (394%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980M

Amazon.com

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Radeon HD 6790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980M Radeon HD 6790
Manufacturer nVidia AMD
Year October 7 2014 April 2011
Code Name GM204 Barts LE
Memory 4096 MB 1024 MB
Core Speed 1038 MHz 840 MHz
Memory Speed 4000 MHz 4200 MHz
Power (Max TDP) 100 watts 150 watts
Bandwidth 128000 MB/sec 134400 MB/sec
Texel Rate 99648 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 1536 800
Texture Mapping Units 96 40
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 1700 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 980M

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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