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GeForce GTX 465 vs GeForce GTX 980M

Intro

The GeForce GTX 465 features a clock frequency of 607 MHz and a GDDR5 memory speed of 802 MHz. It also features a 256-bit memory bus, and makes use of a 40 nm design. It is comprised of 352 SPUs, 44 TAUs, and 32 Raster Operation Units.

Compare all of that to the GeForce GTX 980M, which comes with a core clock frequency of 1038 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It features 1536 SPUs, 96 Texture Address Units, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
GeForce GTX 465 200 Watts
Difference: 100 Watts (100%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 980M should perform much faster than the GeForce GTX 465 in general. (explain)

GeForce GTX 980M 128000 MB/sec
GeForce GTX 465 102592 MB/sec
Difference: 25408 (25%)

Texel Rate

The GeForce GTX 980M should be much (approximately 273%) more effective at texture filtering than the GeForce GTX 465. (explain)

GeForce GTX 980M 99648 Mtexels/sec
GeForce GTX 465 26708 Mtexels/sec
Difference: 72940 (273%)

Pixel Rate

The GeForce GTX 980M will be a lot (about 242%) more effective at AA than the GeForce GTX 465, and should be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 980M 66432 Mpixels/sec
GeForce GTX 465 19424 Mpixels/sec
Difference: 47008 (242%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 465

Amazon.com

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GeForce GTX 980M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 465 GeForce GTX 980M
Manufacturer nVidia nVidia
Year May 2010 October 7 2014
Code Name GF100 GM204
Memory 1024 MB 4096 MB
Core Speed 607 MHz 1038 MHz
Memory Speed 3208 MHz 4000 MHz
Power (Max TDP) 200 watts 100 watts
Bandwidth 102592 MB/sec 128000 MB/sec
Texel Rate 26708 Mtexels/sec 99648 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 66432 Mpixels/sec
Unified Shaders 352 1536
Texture Mapping Units 44 96
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the bus width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 465

Amazon.com

Check prices at:

GeForce GTX 980M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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