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GeForce 920M vs Radeon R7 M260

Intro

The GeForce 920M uses a 28 nm design. nVidia has clocked the core speed at 954 MHz. The DDR3 RAM runs at a speed of 900 MHz on this particular model. It features 384 SPUs as well as 32 Texture Address Units and 8 ROPs.

Compare all of that to the Radeon R7 M260, which uses a 28 nm design. AMD has clocked the core speed at 715 MHz. The DDR3 memory works at a frequency of 1000 MHz on this card. It features 384 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce 920M 1180 points
Radeon R7 M260 1120 points
Difference: 60 (5%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon R7 M260 should theoretically be a small bit superior to the GeForce 920M in general. (explain)

Radeon R7 M260 16000 MB/sec
GeForce 920M 14400 MB/sec
Difference: 1600 (11%)

Texel Rate

The GeForce 920M should be quite a bit (approximately 78%) faster with regards to anisotropic filtering than the Radeon R7 M260. (explain)

GeForce 920M 30528 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 13368 (78%)

Pixel Rate

The GeForce 920M should be quite a bit (more or less 33%) faster with regards to AA than the Radeon R7 M260, and capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce 920M 7632 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 1912 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 920M

Amazon.com

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Radeon R7 M260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 920M Radeon R7 M260
Manufacturer nVidia AMD
Year March 12 2015 June 2014
Code Name GK208 Opal/Topaz
Memory 2048 MB 2048 MB
Core Speed 954 MHz 715 MHz
Memory Speed 1800 MHz 2000 MHz
Power (Max TDP) (Unknown) watts (Unknown) watts
Bandwidth 14400 MB/sec 16000 MB/sec
Texel Rate 30528 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 7632 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 384 384
Texture Mapping Units 32 24
Render Output Units 8 8
Bus Type DDR3 DDR3
Bus Width 64-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 920M

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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