Compare any two graphics cards:
Radeon HD 5750 1GB vs Radeon R7 M260X
IntroThe Radeon HD 5750 1GB has a GPU core clock speed of 700 MHz, and the 1024 MB of GDDR5 memory is set to run at 1150 MHz through a 128-bit bus. It also is comprised of 720(144x5) Stream Processors, 36 Texture Address Units, and 16 Raster Operation Units.Compare those specifications to the Radeon R7 M260X, which has GPU core speed of 825 MHz, and 2048 MB of GDDR5 RAM set to run at 1000 MHz through a 128-bit bus. It also is made up of 384 Stream Processors, 24 Texture Address Units, and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthThe Radeon HD 5750 1GB, in theory, should perform a little bit faster than the Radeon R7 M260X in general. (explain)
Texel RateThe Radeon HD 5750 1GB should be much (more or less 27%) better at anisotropic filtering than the Radeon R7 M260X. (explain)
Pixel RateThe Radeon HD 5750 1GB should be a lot (about 70%) better at AA than the Radeon R7 M260X, and will be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!