Compare any two graphics cards:
VS

Radeon HD 3870 X2 512MB vs Radeon R9 M265X

Intro

The Radeon HD 3870 X2 512MB comes with a GPU core clock speed of 825 MHz, and the 512 MB of GDDR3 memory is set to run at 900 MHz through a 256-bit bus. It also features 320(64x5) Stream Processors, 16 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon R9 M265X, which comes with core speeds of 575 MHz on the GPU, and 1125 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs along with 40 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the Radeon HD 3870 X2 512MB should be 60% faster than the Radeon R9 M265X in general, because of its higher data rate. (explain)

Radeon HD 3870 X2 512MB 115200 MB/sec
Radeon R9 M265X 72000 MB/sec
Difference: 43200 (60%)

Texel Rate

The Radeon HD 3870 X2 512MB should be a little bit (about 15%) faster with regards to texture filtering than the Radeon R9 M265X. (explain)

Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Radeon R9 M265X 23000 Mtexels/sec
Difference: 3400 (15%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 3870 X2 512MB is superior to the Radeon R9 M265X, and very much so. (explain)

Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Radeon R9 M265X 9200 Mpixels/sec
Difference: 17200 (187%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Radeon R9 M265X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 3870 X2 512MB Radeon R9 M265X
Manufacturer AMD AMD
Year Jan 28, 2008 May 1 2014
Code Name R680 Venus Pro
Memory 512 MB (x2) 2048 MB
Core Speed 825 MHz (x2) 575 MHz
Memory Speed 1800 MHz (x2) 4500 MHz
Power (Max TDP) (Unknown) watts (Unknown) watts
Bandwidth 115200 MB/sec 72000 MB/sec
Texel Rate 26400 Mtexels/sec 23000 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 320(64x5) (x2) 640
Texture Mapping Units 16 (x2) 40
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Radeon R9 M265X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield