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Radeon HD 4830 512MB vs Radeon R9 M265X

Intro

The Radeon HD 4830 512MB features a clock speed of 575 MHz and a GDDR3 memory frequency of 900 MHz. It also uses a 256-bit bus, and uses a 55 nm design. It features 640(128x5) SPUs, 32 Texture Address Units, and 16 ROPs.

Compare all that to the Radeon R9 M265X, which comes with GPU clock speed of 575 MHz, and 2048 MB of GDDR5 memory running at 1125 MHz through a 128-bit bus. It also features 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the Radeon R9 M265X should theoretically be much better than the Radeon HD 4830 512MB in general. (explain)

Radeon R9 M265X 72000 MB/sec
Radeon HD 4830 512MB 57600 MB/sec
Difference: 14400 (25%)

Texel Rate

The Radeon R9 M265X should be a lot (about 25%) more effective at AF than the Radeon HD 4830 512MB. (explain)

Radeon R9 M265X 23000 Mtexels/sec
Radeon HD 4830 512MB 18400 Mtexels/sec
Difference: 4600 (25%)

Pixel Rate

Both cards have exactly the same pixel fill rate, so in theory they should perform equally good at at AA, and be able to handle the same screen resolutions. (explain)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 4830 512MB

Amazon.com

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Radeon R9 M265X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4830 512MB Radeon R9 M265X
Manufacturer AMD AMD
Year Oct 21, 2008 May 1 2014
Code Name RV770 LE Venus Pro
Memory 512 MB 2048 MB
Core Speed 575 MHz 575 MHz
Memory Speed 1800 MHz 4500 MHz
Power (Max TDP) 95 watts (Unknown) watts
Bandwidth 57600 MB/sec 72000 MB/sec
Texel Rate 18400 Mtexels/sec 23000 Mtexels/sec
Pixel Rate 9200 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 640(128x5) 640
Texture Mapping Units 32 40
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 55 nm 28 nm
Transistors 956 million (Unknown) million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

Radeon HD 4830 512MB

Amazon.com

Check prices at:

Radeon R9 M265X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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