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GeForce GTX 650 vs Radeon R9 M270X

Intro

The GeForce GTX 650 has a clock frequency of 1058 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 128-bit bus, and makes use of a 28 nm design. It features 384 SPUs, 32 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon R9 M270X, which comes with a GPU core clock speed of 725 MHz, and 2048 MB of GDDR5 RAM running at 1125 MHz through a 128-bit bus. It also features 640 SPUs, 40 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTX 650 should be a bit faster than the Radeon R9 M270X overall. (explain)

GeForce GTX 650 80000 MB/sec
Radeon R9 M270X 72000 MB/sec
Difference: 8000 (11%)

Texel Rate

The GeForce GTX 650 is a small bit (more or less 17%) more effective at anisotropic filtering than the Radeon R9 M270X. (explain)

GeForce GTX 650 33856 Mtexels/sec
Radeon R9 M270X 29000 Mtexels/sec
Difference: 4856 (17%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 650 is superior to the Radeon R9 M270X, and very much so. (explain)

GeForce GTX 650 16928 Mpixels/sec
Radeon R9 M270X 11600 Mpixels/sec
Difference: 5328 (46%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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Radeon R9 M270X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Radeon R9 M270X
Manufacturer nVidia AMD
Year September 2012 May 1 2014
Code Name GK107 Venus XT
Memory 1024 MB 2048 MB
Core Speed 1058 MHz 725 MHz
Memory Speed 5000 MHz 4500 MHz
Power (Max TDP) 64 watts (Unknown) watts
Bandwidth 80000 MB/sec 72000 MB/sec
Texel Rate 33856 Mtexels/sec 29000 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 384 640
Texture Mapping Units 32 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

Check prices at:

Radeon R9 M270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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