Compare any two graphics cards:
Radeon HD 5750 512MB vs Radeon R9 M270X
IntroThe Radeon HD 5750 512MB has a GPU core clock speed of 700 MHz, and the 512 MB of GDDR5 memory runs at 1150 MHz through a 128-bit bus. It also features 720(144x5) SPUs, 36 TAUs, and 16 Raster Operation Units.Compare those specifications to the Radeon R9 M270X, which uses a 28 nm design. AMD has set the core frequency at 725 MHz. The GDDR5 RAM works at a frequency of 1125 MHz on this particular model. It features 640 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon HD 5750 512MB will be 2% quicker than the Radeon R9 M270X in general, due to its higher bandwidth. (explain)
Texel RateThe Radeon R9 M270X should be a bit (approximately 15%) more effective at AF than the Radeon HD 5750 512MB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon R9 M270X is superior to the Radeon HD 5750 512MB, though only just barely. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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