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GeForce 8800 GTX vs Radeon R9 M270X

Intro

The GeForce 8800 GTX makes use of a 90 nm design. nVidia has set the core speed at 575 MHz. The GDDR3 memory is set to run at a frequency of 900 MHz on this specific model. It features 128 SPUs as well as 64 TAUs and 24 ROPs.

Compare all that to the Radeon R9 M270X, which has GPU clock speed of 725 MHz, and 2048 MB of GDDR5 RAM running at 1125 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce 8800 GTX, in theory, should be a small bit faster than the Radeon R9 M270X in general. (explain)

GeForce 8800 GTX 86400 MB/sec
Radeon R9 M270X 72000 MB/sec
Difference: 14400 (20%)

Texel Rate

The GeForce 8800 GTX will be much (approximately 27%) more effective at AF than the Radeon R9 M270X. (explain)

GeForce 8800 GTX 36800 Mtexels/sec
Radeon R9 M270X 29000 Mtexels/sec
Difference: 7800 (27%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce 8800 GTX is a better choice, not by a very large margin though. (explain)

GeForce 8800 GTX 13800 Mpixels/sec
Radeon R9 M270X 11600 Mpixels/sec
Difference: 2200 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTX

Amazon.com

Check prices at:

Radeon R9 M270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTX Radeon R9 M270X
Manufacturer nVidia AMD
Year Nov 2006 May 1 2014
Code Name G80 Venus XT
Memory 768 MB 2048 MB
Core Speed 575 MHz 725 MHz
Memory Speed 1800 MHz 4500 MHz
Power (Max TDP) 155 watts (Unknown) watts
Bandwidth 86400 MB/sec 72000 MB/sec
Texel Rate 36800 Mtexels/sec 29000 Mtexels/sec
Pixel Rate 13800 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 128 640
Texture Mapping Units 64 40
Render Output Units 24 16
Bus Type GDDR3 GDDR5
Bus Width 384-bit 128-bit
Fab Process 90 nm 28 nm
Transistors 681 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 8800 GTX

Amazon.com

Check prices at:

Radeon R9 M270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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