Compare any two graphics cards:
GeForce GTX 285 1GB vs Radeon R9 M290X
IntroThe GeForce GTX 285 1GB makes use of a 55 nm design. nVidia has clocked the core speed at 648 MHz. The GDDR3 RAM runs at a speed of 1242 MHz on this particular card. It features 240 SPUs as well as 80 Texture Address Units and 32 Rasterization Operator Units.Compare those specifications to the Radeon R9 M290X, which has a GPU core clock speed of 850 MHz, and 4096 MB of GDDR5 RAM set to run at 1200 MHz through a 256-bit bus. It also features 1280 SPUs, 80 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 285 1GB will be 4% quicker than the Radeon R9 M290X in general, due to its higher data rate. (explain)
Texel RateThe Radeon R9 M290X is much (about 31%) better at anisotropic filtering than the GeForce GTX 285 1GB. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon R9 M290X is superior to the GeForce GTX 285 1GB, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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