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GeForce 840M vs Radeon HD 5550

Intro

The GeForce 840M has clock speeds of 1029 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

Compare all that to the Radeon HD 5550, which comes with GPU clock speed of 550 MHz, and 512 MB of DDR2 RAM set to run at 400 MHz through a 128-bit bus. It also features 320(64x5) Stream Processors, 16 TAUs, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce 840M should theoretically perform much faster than the Radeon HD 5550 overall. (explain)

GeForce 840M 16000 MB/sec
Radeon HD 5550 12800 MB/sec
Difference: 3200 (25%)

Texel Rate

The GeForce 840M should be much (about 181%) faster with regards to texture filtering than the Radeon HD 5550. (explain)

GeForce 840M 24696 Mtexels/sec
Radeon HD 5550 8800 Mtexels/sec
Difference: 15896 (181%)

Pixel Rate

The GeForce 840M is a lot (about 87%) more effective at AA than the Radeon HD 5550, and also should be able to handle higher resolutions without losing too much performance. (explain)

GeForce 840M 8232 Mpixels/sec
Radeon HD 5550 4400 Mpixels/sec
Difference: 3832 (87%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 840M

Amazon.com

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Radeon HD 5550

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 840M Radeon HD 5550
Manufacturer nVidia AMD
Year March 12 2014 February 9, 2010
Code Name GM108 Redwood LE
Memory 2048 MB 512 MB
Core Speed 1029 MHz 550 MHz
Memory Speed 2000 MHz 800 MHz
Power (Max TDP) 30 watts (Unknown) watts
Bandwidth 16000 MB/sec 12800 MB/sec
Texel Rate 24696 Mtexels/sec 8800 Mtexels/sec
Pixel Rate 8232 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 384 320(64x5)
Texture Mapping Units 24 16
Render Output Units 8 8
Bus Type DDR3 DDR2
Bus Width 64-bit 128-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 627 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 3.2

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 840M

Amazon.com

Check prices at:

Radeon HD 5550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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