Compare any two graphics cards:
GeForce GTX 860M vs Radeon R9 M275X
IntroThe GeForce GTX 860M comes with a clock frequency of 797 MHz and a GDDR5 memory frequency of 1000 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It is made up of 1152 SPUs, 96 Texture Address Units, and 16 Raster Operation Units.Compare those specifications to the Radeon R9 M275X, which makes use of a 28 nm design. AMD has set the core frequency at 900 MHz. The GDDR5 memory is set to run at a speed of 1125 MHz on this particular model. It features 640 SPUs as well as 40 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon R9 M275X should in theory be a small bit better than the GeForce GTX 860M in general. (explain)
Texel RateThe GeForce GTX 860M will be quite a bit (about 113%) more effective at AF than the Radeon R9 M275X. (explain)
Pixel RateThe Radeon R9 M275X is a little bit (approximately 13%) more effective at FSAA than the GeForce GTX 860M, and should be able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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