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GeForce GTX 860M vs Radeon HD 3870 X2 1GB

Intro

The GeForce GTX 860M features core speeds of 797 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 memory. It features 1152 SPUs as well as 96 Texture Address Units and 16 ROPs.

Compare that to the Radeon HD 3870 X2 1GB, which features a clock speed of 825 MHz and a GDDR4 memory frequency of 1126 MHz. It also features a 256-bit memory bus, and uses a 55 nm design. It is comprised of 320(64x5) SPUs, 16 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon HD 3870 X2 1GB should theoretically be much superior to the GeForce GTX 860M in general. (explain)

Radeon HD 3870 X2 1GB 144128 MB/sec
GeForce GTX 860M 64000 MB/sec
Difference: 80128 (125%)

Texel Rate

The GeForce GTX 860M will be much (more or less 190%) more effective at texture filtering than the Radeon HD 3870 X2 1GB. (explain)

GeForce GTX 860M 76512 Mtexels/sec
Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Difference: 50112 (190%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 3870 X2 1GB is superior to the GeForce GTX 860M, and very much so. (explain)

Radeon HD 3870 X2 1GB 26400 Mpixels/sec
GeForce GTX 860M 12752 Mpixels/sec
Difference: 13648 (107%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 860M

Amazon.com

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Radeon HD 3870 X2 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 860M Radeon HD 3870 X2 1GB
Manufacturer nVidia AMD
Year March 12 2014 Jan 28, 2008
Code Name GM107 R680
Memory 4096 MB 1024 MB (x2)
Core Speed 797 MHz 825 MHz (x2)
Memory Speed 4000 MHz 2252 MHz (x2)
Power (Max TDP) 45 watts (Unknown) watts
Bandwidth 64000 MB/sec 144128 MB/sec
Texel Rate 76512 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 12752 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 1152 320(64x5) (x2)
Texture Mapping Units 96 16 (x2)
Render Output Units 16 16 (x2)
Bus Type GDDR5 GDDR4
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 860M

Amazon.com

Check prices at:

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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