Compare any two graphics cards:
VS

Radeon HD 4830 512MB vs Radeon HD 4850 1GB

Intro

The Radeon HD 4830 512MB makes use of a 55 nm design. AMD has clocked the core speed at 575 MHz. The GDDR3 memory is set to run at a speed of 900 MHz on this card. It features 640(128x5) SPUs along with 32 Texture Address Units and 16 ROPs.

Compare those specifications to the Radeon HD 4850 1GB, which uses a 55 nm design. AMD has set the core speed at 625 MHz. The GDDR4 RAM runs at a frequency of 993 MHz on this particular card. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4830 512MB 95 Watts
Radeon HD 4850 1GB 110 Watts
Difference: 15 Watts (16%)

Memory Bandwidth

The Radeon HD 4850 1GB should theoretically be a small bit faster than the Radeon HD 4830 512MB in general. (explain)

Radeon HD 4850 1GB 63552 MB/sec
Radeon HD 4830 512MB 57600 MB/sec
Difference: 5952 (10%)

Texel Rate

The Radeon HD 4850 1GB is quite a bit (more or less 36%) faster with regards to anisotropic filtering than the Radeon HD 4830 512MB. (explain)

Radeon HD 4850 1GB 25000 Mtexels/sec
Radeon HD 4830 512MB 18400 Mtexels/sec
Difference: 6600 (36%)

Pixel Rate

The Radeon HD 4850 1GB is a bit (more or less 9%) faster with regards to full screen anti-aliasing than the Radeon HD 4830 512MB, and will be able to handle higher screen resolutions better. (explain)

Radeon HD 4850 1GB 10000 Mpixels/sec
Radeon HD 4830 512MB 9200 Mpixels/sec
Difference: 800 (9%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon HD 4830 512MB

Amazon.com

Check prices at:

Radeon HD 4850 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 4830 512MB Radeon HD 4850 1GB
Manufacturer AMD AMD
Year Oct 21, 2008 Jun 25, 2008
Code Name RV770 LE RV770 PRO
Memory 512 MB 1024 MB
Core Speed 575 MHz 625 MHz
Memory Speed 1800 MHz 1986 MHz
Power (Max TDP) 95 watts 110 watts
Bandwidth 57600 MB/sec 63552 MB/sec
Texel Rate 18400 Mtexels/sec 25000 Mtexels/sec
Pixel Rate 9200 Mpixels/sec 10000 Mpixels/sec
Unified Shaders 640(128x5) 800(160x5)
Texture Mapping Units 32 40
Render Output Units 16 16
Bus Type GDDR3 GDDR4
Bus Width 256-bit 256-bit
Fab Process 55 nm 55 nm
Transistors 956 million 956 million
Bus PCIe 2.0 x16 PCIe 2.0 x16
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Radeon HD 4830 512MB

Amazon.com

Check prices at:

Radeon HD 4850 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield