Compare any two graphics cards:
VS

GeForce GTX 465 vs GeForce GTX 880M

Intro

The GeForce GTX 465 comes with a clock frequency of 607 MHz and a GDDR5 memory speed of 802 MHz. It also uses a 256-bit bus, and uses a 40 nm design. It features 352 SPUs, 44 Texture Address Units, and 32 ROPs.

Compare those specs to the GeForce GTX 880M, which comes with a core clock frequency of 954 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 256-bit bus, and uses a 28 nm design. It is comprised of 1536 SPUs, 128 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
GeForce GTX 465 200 Watts
Difference: 70 Watts (54%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 880M will be 25% faster than the GeForce GTX 465 in general, because of its greater bandwidth. (explain)

GeForce GTX 880M 128000 MB/sec
GeForce GTX 465 102592 MB/sec
Difference: 25408 (25%)

Texel Rate

The GeForce GTX 880M is much (more or less 357%) more effective at anisotropic filtering than the GeForce GTX 465. (explain)

GeForce GTX 880M 122112 Mtexels/sec
GeForce GTX 465 26708 Mtexels/sec
Difference: 95404 (357%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 880M is the winner, by a large margin. (explain)

GeForce GTX 880M 30528 Mpixels/sec
GeForce GTX 465 19424 Mpixels/sec
Difference: 11104 (57%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 465

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 465 GeForce GTX 880M
Manufacturer nVidia nVidia
Year May 2010 March 12 2014
Code Name GF100 GK104
Memory 1024 MB 4096 MB
Core Speed 607 MHz 954 MHz
Memory Speed 3208 MHz 4000 MHz
Power (Max TDP) 200 watts 130 watts
Bandwidth 102592 MB/sec 128000 MB/sec
Texel Rate 26708 Mtexels/sec 122112 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 30528 Mpixels/sec
Unified Shaders 352 1536
Texture Mapping Units 44 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 465

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield