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GeForce GTX 880M vs Radeon HD 6950

Intro

The GeForce GTX 880M makes use of a 28 nm design. nVidia has clocked the core frequency at 954 MHz. The GDDR5 memory runs at a speed of 1000 MHz on this particular card. It features 1536 SPUs as well as 128 TAUs and 32 ROPs.

Compare those specifications to the Radeon HD 6950, which comes with GPU core speed of 800 MHz, and 1024 MB of GDDR5 RAM set to run at 1250 MHz through a 256-bit bus. It also is made up of 1408 Stream Processors, 88 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 880M 6360 points
Radeon HD 6950 3240 points
Difference: 3120 (96%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
Radeon HD 6950 200 Watts
Difference: 70 Watts (54%)

Memory Bandwidth

As far as performance goes, the Radeon HD 6950 should theoretically be a lot better than the GeForce GTX 880M in general. (explain)

Radeon HD 6950 160000 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 32000 (25%)

Texel Rate

The GeForce GTX 880M will be quite a bit (more or less 73%) faster with regards to AF than the Radeon HD 6950. (explain)

GeForce GTX 880M 122112 Mtexels/sec
Radeon HD 6950 70400 Mtexels/sec
Difference: 51712 (73%)

Pixel Rate

The GeForce GTX 880M is a small bit (about 19%) better at full screen anti-aliasing than the Radeon HD 6950, and should be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 880M 30528 Mpixels/sec
Radeon HD 6950 25600 Mpixels/sec
Difference: 4928 (19%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 880M

Amazon.com

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Radeon HD 6950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 880M Radeon HD 6950
Manufacturer nVidia AMD
Year March 12 2014 December 2010
Code Name GK104 Cayman Pro
Memory 4096 MB 1024 MB
Core Speed 954 MHz 800 MHz
Memory Speed 4000 MHz 5000 MHz
Power (Max TDP) 130 watts 200 watts
Bandwidth 128000 MB/sec 160000 MB/sec
Texel Rate 122112 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 1536 1408
Texture Mapping Units 128 88
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved past the external memory interface within a second. It's worked out by multiplying the bus width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 880M

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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