Compare any two graphics cards:
VS

GeForce GTX 285 1GB vs GeForce GTX 880M

Intro

The GeForce GTX 285 1GB uses a 55 nm design. nVidia has clocked the core speed at 648 MHz. The GDDR3 RAM is set to run at a speed of 1242 MHz on this particular model. It features 240 SPUs along with 80 Texture Address Units and 32 Rasterization Operator Units.

Compare all that to the GeForce GTX 880M, which has a GPU core clock speed of 954 MHz, and 4096 MB of GDDR5 RAM running at 1000 MHz through a 256-bit bus. It also is made up of 1536 Stream Processors, 128 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
GeForce GTX 285 1GB 204 Watts
Difference: 74 Watts (57%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 285 1GB should in theory be a lot superior to the GeForce GTX 880M in general. (explain)

GeForce GTX 285 1GB 158976 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 30976 (24%)

Texel Rate

The GeForce GTX 880M will be a lot (more or less 136%) better at AF than the GeForce GTX 285 1GB. (explain)

GeForce GTX 880M 122112 Mtexels/sec
GeForce GTX 285 1GB 51840 Mtexels/sec
Difference: 70272 (136%)

Pixel Rate

The GeForce GTX 880M is much (more or less 47%) faster with regards to FSAA than the GeForce GTX 285 1GB, and should be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 880M 30528 Mpixels/sec
GeForce GTX 285 1GB 20736 Mpixels/sec
Difference: 9792 (47%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 285 1GB

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 285 1GB GeForce GTX 880M
Manufacturer nVidia nVidia
Year January 15, 2009 March 12 2014
Code Name G200b GK104
Memory 1024 MB 4096 MB
Core Speed 648 MHz 954 MHz
Memory Speed 2484 MHz 4000 MHz
Power (Max TDP) 204 watts 130 watts
Bandwidth 158976 MB/sec 128000 MB/sec
Texel Rate 51840 Mtexels/sec 122112 Mtexels/sec
Pixel Rate 20736 Mpixels/sec 30528 Mpixels/sec
Unified Shaders 240 1536
Texture Mapping Units 80 128
Render Output Units 32 32
Bus Type GDDR3 GDDR5
Bus Width 512-bit 256-bit
Fab Process 55 nm 28 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 285 1GB

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield