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GeForce GT 310 vs Radeon R7 M360

Intro

The GeForce GT 310 uses a 40 nm design. nVidia has clocked the core speed at 589 MHz. The DDR2 memory runs at a frequency of 1000 MHz on this card. It features 16 SPUs as well as 8 Texture Address Units and 4 ROPs.

Compare those specs to the Radeon R7 M360, which has a clock speed of 1125 MHz and a DDR3 memory frequency of 1000 MHz. It also uses a 64-bit memory bus, and uses a 28 nm design. It features 384 SPUs, 24 TAUs, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have exactly the same bandwidth, so theoretically they should perform exactly the same. (explain)

Texel Rate

The Radeon R7 M360 is much (approximately 473%) more effective at AF than the GeForce GT 310. (explain)

Radeon R7 M360 27000 Mtexels/sec
GeForce GT 310 4712 Mtexels/sec
Difference: 22288 (473%)

Pixel Rate

The Radeon R7 M360 will be quite a bit (about 282%) faster with regards to full screen anti-aliasing than the GeForce GT 310, and should be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon R7 M360 9000 Mpixels/sec
GeForce GT 310 2356 Mpixels/sec
Difference: 6644 (282%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 310

Amazon.com

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Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 310 Radeon R7 M360
Manufacturer nVidia AMD
Year November 2009 2015
Code Name GT218 Oland
Memory 512 MB 2048 MB
Core Speed 589 MHz 1125 MHz
Memory Speed 2000 MHz 2000 MHz
Power (Max TDP) 31 watts (Unknown) watts
Bandwidth 16000 MB/sec 16000 MB/sec
Texel Rate 4712 Mtexels/sec 27000 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 9000 Mpixels/sec
Unified Shaders 16 384
Texture Mapping Units 8 24
Render Output Units 4 8
Bus Type DDR2 DDR3
Bus Width 64-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 260 million (Unknown) million
Bus PCIe 2.0 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GT 310

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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