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GeForce 8500 GT vs Radeon R7 M360

Intro

The GeForce 8500 GT makes use of a 80 nm design. nVidia has set the core frequency at 450 MHz. The DDR2 memory is set to run at a frequency of 400 MHz on this specific model. It features 16 SPUs along with 8 TAUs and 4 Rasterization Operator Units.

Compare all of that to the Radeon R7 M360, which comes with a core clock speed of 1125 MHz and a DDR3 memory speed of 1000 MHz. It also uses a 64-bit bus, and uses a 28 nm design. It features 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon R7 M360, in theory, should be a lot faster than the GeForce 8500 GT in general. (explain)

Radeon R7 M360 16000 MB/sec
GeForce 8500 GT 12800 MB/sec
Difference: 3200 (25%)

Texel Rate

The Radeon R7 M360 is much (about 650%) more effective at anisotropic filtering than the GeForce 8500 GT. (explain)

Radeon R7 M360 27000 Mtexels/sec
GeForce 8500 GT 3600 Mtexels/sec
Difference: 23400 (650%)

Pixel Rate

The Radeon R7 M360 is much (approximately 400%) better at full screen anti-aliasing than the GeForce 8500 GT, and able to handle higher resolutions better. (explain)

Radeon R7 M360 9000 Mpixels/sec
GeForce 8500 GT 1800 Mpixels/sec
Difference: 7200 (400%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8500 GT

Amazon.com

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Radeon R7 M360

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8500 GT Radeon R7 M360
Manufacturer nVidia AMD
Year April 2007 2015
Code Name G86 Oland
Memory 512 MB 2048 MB
Core Speed 450 MHz 1125 MHz
Memory Speed 800 MHz 2000 MHz
Power (Max TDP) 45 watts (Unknown) watts
Bandwidth 12800 MB/sec 16000 MB/sec
Texel Rate 3600 Mtexels/sec 27000 Mtexels/sec
Pixel Rate 1800 Mpixels/sec 9000 Mpixels/sec
Unified Shaders 16 384
Texture Mapping Units 8 24
Render Output Units 4 8
Bus Type DDR2 DDR3
Bus Width 128-bit 64-bit
Fab Process 80 nm 28 nm
Transistors 210 million (Unknown) million
Bus PCIe x16, PCI, PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transferred past the external memory interface within a second. It is worked out by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce 8500 GT

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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